Target troop
Choose the nearest tier that meaningfully changes income or camp readiness.
Plan one reachable troop target and keep enough Cash to recover. The main risk is aiming across too many merge tiers without counting the required copies first.
Choose the nearest tier that meaningfully changes income or camp readiness.
Keep enough Cash to continue producing matching troops after the next merge or camp attempt.
If the copy shortfall is too large, lower the target or improve Cash/sec before committing.
Merge planner
Enter the merge ratio shown in your game. The default 2-to-1 ratio is an editable planning assumption.
Tier numbers are labels for the calculation. This tool does not assume a hidden troop roster or maximum tier.
Offline Cash
The official game description says troops earn Cash offline. Use the current rate shown in your session.
2,880,000 base Cash across 28,800 seconds, then multiplied by 1.